Rules of Arcana

2–4 players · the 22 Major Arcana · first to win 3 rounds takes the match

Setup

Your turn

  1. If it's not your first turn of the round and you're holding Death, take the death token.
  2. Draw a card. If the deck is empty, the round ends: everyone alive reveals their hand and the highest total wins (ties share the win).
  3. Play one card from your hand. This is mandatory; a card with no legal target simply does nothing.
  4. Between turns, you may play your fortune (once per round).
  5. You may spend an extra turn token you didn't create this turn to take another turn. You can chain them.
  6. Otherwise, pass the turn clockwise. If you pass holding the death token, it kills you.

Death & winning

Table controls

1–9 pick a card · Enter confirm · Esc cancel / close · Y/N answer yes/no · D discard pile · U unseen cards (the deck plus hidden hands, sorted, so order isn't revealed) · C compendium · L log & chat · M mute.

Lessons

The 22 cards

0 · The Fool

If there are one or fewer cards in the discard pile, gain an extra turn token. Shuffle the Fool and the discard pile back into the deck.

“The hero's journey never ends...”

1 · The Magician

If there are one or fewer cards in the discard pile, exchange a card in your hand for one in the deck. Exchange a card in your hand for one in the discard pile.

“As above, so below”

2 · The High Priestess

Take all players' cards into your hand. Remake their hands from your hand.

3 · The Empress

Choose a player and a random card from their hand. They discard that card. Put a card of your choice from the discard pile into that player's hand.

4 · The Emperor

Choose a player and look at a random card from their hand. If its value is less than 10, kill them.

“Dismissed”

5 · The Hierophant

Redistribute all tokens however you please.

6 · The Lovers

Choose an opponent. Give them the lovers token. If they win, you also win. If they are killed, you also die.

“'Till death do us part”

7 · The Chariot

Choose any number of cards to discard. Draw that many cards plus one.

8 · Strength

Compare the summed value of your hand with a player of your choice. Kill the player with the lower value. In a draw, Strength kills both players.

9 · The Hermit

Choose an opponent. They draw a card, then you play the highest value card in their hand.

10 · Wheel of Fortune

Each player discards a card at random and draws a new one.

11 · Justice

Kill a player who has an extra turn token.

“Blessed are the meek”

12 · The Hanged Man

Get an extra turn token.

“Patience...”

13 · Death

If you start any turn but your first with Death in your hand, you get the death token.

14 · Temperance

Choose a player. If their hand has a total value of 25 or more, kill them.

“Greed is vice”

15 · The Devil

Discard a card. Gain three extra turn tokens.

16 · The Tower

If you draw the Tower, discard it and draw a card. If you have taken an extra turn this round, get an extra turn token. If it is your turn, skip your turn. When the Tower is played, gain two extra turn tokens.

17 · The Star

Take a player's hand into your hand. Remake their hand from yours.

“Zero sum”

18 · The Moon

Each player reveals a card. Kill the players with the lowest card value.

“Awoooo”

19 · The Sun

Draw three cards, then discard three cards.

20 · Judgement

Choose a card in the discard pile. Starting with you, each player takes its effect.

21 · The World

All opponents skip their next turn. All players lose all tokens. Get an extra turn token.